← Champions
Zac

Zac

Cell Division P

Cell Division

Innate - The Secret Weapon: Zac gains increased percentage size equal to 1.5% of his bonus health, capped at 35% increased size at 2333.33 bonus health. Zac's size also reduces based on his missing health, down to 70% total size while at 0% health.
Innate - Goo: Whenever Zac damages at least one enemy with an ability, he sheds a number of chunks of himself to a nearby location, landing towards nearby visible enemy champions and lasting for 6 seconds.
Stretching Strikes: 1 chunk for each strike hit (excluding the collision) on different targets, up to 2
Unstable Matter: 1 chunk if it hits at least one target
Elastic Slingshot: 1 chunk for each enemy champion hit
Let's Bounce!: 1 chunk for each bounce that hits an enemy champion, up to 4
Both Zac and enemy champions can interact with a chunk by being within 50 units of it: an enemy will destroy it, while Zac will consume it to heal for 4% − 8% (based on level) of his maximum health.
Innate - Cell Division: Periodically, upon taking fatal damage, Zac enters resurrection for 8 / 7 / 6 / 5 / 4 (based on level) seconds, instantly restoring 50% of his maximum health and becoming untargetable and unable to act for the duration. Zac then splits into four uncontrollable bloblets away from his location, though stopping at terrain. After 1.5 seconds of the bloblets being untargetable, they start moving toward Zac's location over the remaining duration. Any damage the bloblets receive, excluding damage dealt in excess of each bloblet's total maximum health, is also redirected to Zac as true damage. While in resurrection, Zac cannot take damage from sources other than the redirected damage from his bloblets.
After the duration, Zac is revived with 10 : 50% maximum health. Zac will die once all bloblets are killed.
Stretching Strikes Q

Stretching Strikes

Cooldown: 14/12.5/11/9.5/8

Range: 800

Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other.

Magic Damage: 40 / 55 / 70 / 85 / 100 (+ 30% AP) (+ 3% of Zac's maximum health)

Total Magic Damage: 80 / 110 / 140 / 170 / 200 (+ 60% AP) (+ 6% of Zac's maximum health)

Unstable Matter W

Unstable Matter

Cooldown: 5

Range: 350

Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage.

Magic Damage: 40 / 50 / 60 / 70 / 80 (+ 4 / 5 / 6 / 7 / 8% (+ 3% per 100 AP) of target's maximum health)

Capped Non-Champion Damage: 240 / 250 / 260 / 270 / 280

Elastic Slingshot E

Elastic Slingshot

Cooldown: 22/19/16/13/10

Range: 300

Zac attaches his arms to the ground and stretches back, launching himself forward.

Maximum Range Channel Duration: 1 seconds

Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 80% AP)

Let's Bounce! R

Let's Bounce!

Cooldown: 120/105/90

Range: 300

Zac bounces four times, knocking up enemies hit and slowing them.

Magic Damage: 140 / 210 / 280 (+ 40% AP)

Reduced Damage: 70 / 105 / 140 (+ 20% AP)

Total Magic Damage: 350 / 525 / 700 (+ 100% AP)

Tier
Win Rate
Rank
Pick Rate
Ban Rate
Matches

Playing the matchup

Playing as Zac

  • Picking up goo chunks is very important to staying alive.
  • When Cell Division is ready, try to die in a position that makes it difficult for the enemy team to kill your bloblets.
  • Charging Elastic Slingshot from the fog of war will give opponents less time to react.

Playing against Zac

  • Zac heals from the goo that separates from him. You can crush the goo pieces by stepping on them.
  • Kill all of Zac's bloblets when he splits apart to stop him from reforming.
  • Silences, stuns, roots and knockups will all interrupt Zac when he is charging Elastic Slingshot.

Lore

Zac is the product of a toxic spill that ran through a chemtech seam and pooled in an isolated cavern deep in Zaun's Sump. Despite such humble origins, Zac has grown from primordial ooze into a thinking being who dwells in the city's pipes, occasionally emerging to help those who cannot help themselves or to rebuild the broken infrastructure of Zaun.