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Viktor

Viktor

Glorious Evolution P

Glorious Evolution

Innate: Viktor can augment each of his abilities at the cost of 100 Hex Fragments, which he gains from killing enemies:
Minions and monsters generate 1 Hex Fragment.
Siege minions, super minions, and epic monsters generate 10 Hex Fragments.
Enemy champion takedowns generate 20 Hex Fragments.
Arcane Storm can be augmented after all of Viktor's basic abilities have been augmented.
Siphon Power Q

Siphon Power

Cooldown: 9/8/7/6/5

Cost: 45/50/55/60/65 Mana

Range: 600

Viktor blasts an enemy unit with magic damage, which grants him a shield and empowers his next basic attack.

Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus move speed after casting the Ability.

Magic Damage: 60 / 75 / 90 / 105 / 120 (+ 40% AP)

Modified Magic Damage: 20 / 45 / 70 / 95 / 120 (+ 100% AD) (+ 50% AP)

Total Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 100% AD) (+ 90% AP)

Gravity Field W

Gravity Field

Cooldown: 17/16/15/14/13

Cost: 65 Mana

Range: 800

Viktor conjures a heavy gravitational field that slows enemies caught within its radius. Enemies who stay in the field for too long become stunned.

Augment: Viktor's spells apply a slow to enemies.

Slow: 33 / 36 / 39 / 42 / 45%

Hextech Ray E

Hextech Ray

Cooldown: 12/11/10/9/8

Cost: 60/70/80/90/100 Mana

Range: 525

Viktor uses his biomechanical arm to fire a Hextech Ray that cuts across the field in a line, dealing damage to all enemies in its path.

Augment: An explosion follows in the Hextech Ray's wake, dealing magic damage.

Magic Damage: 70 / 110 / 150 / 190 / 230 (+ 50% AP)

Magic Damage: 20 / 50 / 80 / 110 / 140 (+ 80% AP)

Total Magic Damage: 90 / 160 / 230 / 300 / 370 (+ 130% AP)

Arcane Storm R

Arcane Storm

Cooldown: 120/100/80

Cost: 100 Mana

Range: 700

Viktor conjures an Arcane Storm on the field, dealing magic damage and interrupting enemy channels. The storm periodically does magic damage to all nearby enemies and can be redirected by Viktor.

Augment: The Arcane Storm moves 25% faster, and whenever champions die after taking damage from it, the storm grows and increases in its duration.

Magic Damage: 100 / 175 / 250 (+ 50% AP)

Magic Damage Per Tick: 65 / 105 / 145 (+ 35% AP)

Total Magic Damage: 490 / 805 / 1120 (+ 260% AP)

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Playing the matchup

Playing as Viktor

  • Hextech Ray is a powerful poke and a strong area of denial tool. Use it in combination with Gravity Field to control your enemy's position.
  • Make sure you choose the right augment at the right time.

Playing against Viktor

  • Be careful about how close you let Viktor get to you. Viktor's control of the battlefield increases with his proximity to his opponent.
  • Be aware of how many augments Viktor has upgraded by looking at the color of the light on his staff (purple, yellow, blue, red).

Lore

The fully biomechanical evolution of his former self, Viktor has embraced his Glorious Evolution and become something of a messiah to his followers. He sacrificed his own humanity under the logic that eliminating emotion would thereby eliminate suffering—and now seeks to bring the revelation of the hexcore to the rest of the world, even if they're incapable of understanding the benefit. After all, to this master of the arcane, violence is merely a variable necessary to balance the ultimate equation.