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Sion

Sion

Glory in Death P

Glory in Death

Innate: Upon taking fatal damage, Sion enters stasis for 1.5 seconds to reanimate into a frenzy, restoring 100% of his maximum health but losing 2.3 − 24.4 (based on level) health every 0.264 seconds, increasing by 70% of the base value 1.61 − 17.08 (based on level) per subsequent tick. Sion's health regeneration and any healing (except life steal) he receives during this time is 0% effective.
Sion can only move and use his basic attacks and item actives, and empowers himself with the following effects:
1.75 attack speed minimum and maximum
100% life steal
Deals bonus physical damage on-hit equal to 10% of the target's maximum health, capped at 75 against non-champions
Ghosting
One cast of Death Surge, which replaces all of his abilities
Sion's damage to structures is reduced to 40% under the effects of Glory in Death.
Decimating Smash Q

Decimating Smash

Cooldown: 10/9/8/7/6

Cost: 45 Mana

Range: 10000

Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.

Maximum Base Damage Increase: 125 / 158 / 175 / 185 / 192%

Minimum Physical Damage: 40 / 60 / 80 / 100 / 120 (+ 40 / 50 / 60 / 70 / 80% AD)

Maximum Physical Damage: 90 / 155 / 220 / 285 / 350 (+ 120 / 150 / 180 / 210 / 240% AD)

Minimum Monster Damage: 60 / 90 / 120 / 150 / 180 (+ 60 / 75 / 90 / 105 / 120% AD)

Maximum Monster Damage: 135 / 233 / 330 / 428 / 525 (+ 180 / 225 / 270 / 315 / 360% AD)

Minimum Minion Damage: 24 / 36 / 48 / 60 / 72 (+ 24 / 30 / 36 / 42 / 48% AD)

Maximum Minion Damage: 54 / 93 / 132 / 171 / 210 (+ 72 / 90 / 108 / 126 / 144% AD)

Soul Furnace W

Soul Furnace

Cooldown: 15/14/13/12/11

Cost: 75/80/85/90/95 Mana

Range: 500

Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.

Shield Strength: 60 / 75 / 90 / 105 / 120 (+ 40% AP) (+ 8 / 10 / 12 / 14 / 16% maximum health)

Magic Damage: 40 / 65 / 90 / 115 / 140 (+ 40% AP) (+ 14% of target's maximum health)

Roar of the Slayer E

Roar of the Slayer

Cooldown: 12/11/10/9/8

Cost: 35/40/45/50/55 Mana

Range: 800

Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.

Magic Damage: 65 / 100 / 135 / 170 / 205 (+ 55% AP)

Slow: 40 / 45 / 50 / 55 / 60%

Unstoppable Onslaught R

Unstoppable Onslaught

Cooldown: 140/100/60

Cost: 100 Mana

Range: 7500

Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.

Minimum Physical Damage: 150 / 300 / 450 (+ 40% bonus AD)

Maximum Physical Damage: 400 / 800 / 1200 (+ 80% bonus AD)

Slow: 40 / 45 / 50%

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Playing the matchup

Playing as Sion

  • You only have very slight turning ability during Unstoppable Onslaught, so make sure to use it in straight paths.
  • Roar of the Slayer is a great setup ability to land a very powerful Decimating Smash.
  • The Soul Furnace buff displays how much shield strength is remaining, use this information to time its explosion perfectly.

Playing against Sion

  • Even if Sion still hits a Decimating Smash, making him release the charge earlier reduces its impact.
  • Use the time after Sion has died to reposition and prepare for his return.

Lore

A war hero from a bygone era, Sion was revered in Noxus for choking the life out of a Demacian king with his bare hands—but, denied oblivion, he was resurrected to serve his empire even in death. His indiscriminate slaughter claimed all who stood in his way, regardless of allegiance, proving he no longer retained his former humanity. Even so, with crude armor bolted onto rotten flesh, Sion continues to charge into battle with reckless abandon, struggling to remember his true self between the swings of his mighty axe.