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Rammus

Rammus

Spiked Shell P

Spiked Shell

Innate: Rammus' basic attacks deal 10 (+ 10% armor) bonus magic damage on-hit, increased to 15 (+ 15% armor) during Defensive Ball Curl.
Powerball Q

Powerball

Cooldown: 12/10.5/9/7.5/6

Cost: 60 Mana

Range: 300

Rammus accelerates in a ball towards his enemies, dealing damage and slowing targets affected by the impact.

Magic Damage: 80 / 110 / 140 / 170 / 200 (+ 100% AP)

Slow: 40 / 50 / 60 / 70 / 80%

Defensive Ball Curl W

Defensive Ball Curl

Cooldown: 7

Cost: 40 Mana

Range: 300

Rammus goes into a defensive formation, vastly increasing his Armor and Magic Resistance, and returning damage to enemies that attack him.

Bonus Armor: 40 (+ 35 / 45 / 55 / 65 / 75% total armor)

Bonus Magic Resistance: 10 (+ 30 / 35 / 40 / 45 / 50% total magic resistance)

Frenzying Taunt E

Frenzying Taunt

Cooldown: 12

Cost: 50 Mana

Range: 325

Rammus taunts an enemy champion or monster into a reckless assault against him.

Taunt/Bonus Attack Speed Duration: 1 / 1 / 2 / 2 / 2 seconds

Bonus Attack Speed: 20 / 25 / 30 / 35 / 40%

Soaring Slam R

Soaring Slam

Cooldown: 120/105/90

Cost: 100 Mana

Range: 25000

Rammus hops into the air and slams down at a target area, dealing magic damage and slowing enemies. If cast while Rammus is in Powerball, Rammus knocks up enemies near the center as well.

Magic Damage: 100 / 175 / 250 (+ 60% AP)

Center Increased Damage: 150 / 263 / 375 (+ 90% AP)

Slow: 15 / 18 / 20%

Center Minimum Damage: 100 / 175 / 250 (+ 60% AP) (+ 80 / 140 / 200 (+ 100% AP))

Center Maximum Damage: 150 / 263 / 375 (+ 90% AP) (+ 80 / 140 / 200 (+ 100% AP))

Magic Damage per Hit: 20 / 30 / 40 (+ 10% AP)

Total Magic Damage: 60 / 90 / 120 (+ 30% AP)

Maximum Slow: 60 / 70 / 80%

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Playing the matchup

Playing as Rammus

  • Powerball can be used as an effective escape mechanism.
  • Using taunt on a champion by your tower can cause the tower to attack your enemy.
  • Tremors and Defensive Ball Curl can be used late in the game to obliterate towers. If you're bogged down in a team fight, it is often valuable to break off and attack the buildings.

Playing against Rammus

  • Pay particular attention to when his Defensive Ball Curl is off. Rammus has much lower stats than a normal tank when he's out of the stance.
  • Rammus often stacks high Armor, leaving him especially vulnerable to caster damage while not in Defensive Ball Curl.

Lore

Idolized by many, dismissed by some, mystifying to all, the curious being Rammus is an enigma. Protected by a spiked shell, he inspires increasingly disparate theories on his origin wherever he goes—from demigod, to sacred oracle, to a mere beast transformed by magic. Whatever the truth may be, Rammus keeps his own counsel and stops for no one as he roams the Shuriman desert.