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Neeko

Neeko

Inherent Glamour P

Inherent Glamour

Innate: Neeko has a collection of disguises to take on the appearance of allied champions. She can choose a new champion to switch her disguise or select herself to deactivate her disguise, placing Inherent Glamour on a 0.5-second cooldown. Taking damage from a champion or turret puts Inherent Glamour on a 2-second cooldown.
Standing by the nearest visible allied or neutral non-champion non-structure unit while not disguised will gather its Sho'Ma over 2 seconds, adding its disguise to the collection. Activating this disguise places Inherent Glamour on a 1-second cooldown. Neeko can collect only one Sho'Ma, but can discard or consume it. She can store Sho'Ma from the following units, so long as they are targetable:

Non-epic monsters
Minions
Traps
Wards
Pets
Jungle plants
While disguised, Neeko can use basic attacks while keeping her form. Her disguise breaks if she:

uses a damaging ability, summoner spell, or item active
is immobilized
takes damage lethal to the disguised form
is in the enemy spawn platform
begins a channel other than Recall and Empowered Recall
deals damage to a structure with a non-champion disguise form
dies
Inherent Glamour's disguise is not deactivated from Pop Blossom until after 0.5 seconds of its cast. Neeko cannot activate Inherent Glamour while she is unable to cast abilities.
Inherent Glamour can make use of Champion Specific Interaction 1-6 hotkeys.
Blooming Burst Q

Blooming Burst

Cooldown: 9/8.5/8/7.5/7

Cost: 50/60/70/80/90 Mana

Range: 800

Neeko throws a seed dealing magic damage. The seed blooms again on hitting champions or killing units.

Magic Damage: 80 / 125 / 170 / 215 / 260 (+ 50% AP)

Magic Damage: 35 / 60 / 85 / 110 / 135 (+ 25% AP)

Total Maximum Magic Damage: 150 / 245 / 340 / 435 / 530 (+ 100% AP)

Bonus Monster Damage: 35 / 50 / 65 / 80 / 95

Shapesplitter W

Shapesplitter

Cooldown: 16/15/14/13/12

Range: 900

Neeko passively deals bonus magic damage every third attack, briefly increasing her move speed. Neeko can activate to send a clone in a direction and recast to change the direction of the clone.

Bonus Magic Damage: 40 / 75 / 110 / 145 / 180 (+ 60% AP)

Bonus Movement Speed: 10 / 18 / 25 / 33 / 40%

Bonus Movement Speed: 20 / 25 / 30 / 35 / 40%

Tangle-Barbs E

Tangle-Barbs

Cooldown: 12/11.5/11/10.5/10

Cost: 60/65/70/75/80 Mana

Range: 1000

Neeko slings a tangle that damages and roots everything it passes through. If the tangle kills an enemy or passes through a champion, it becomes larger, faster, and roots for longer.

Magic Damage: 70 / 105 / 140 / 175 / 210 (+ 65% AP)

Root Duration: 1 / 1 / 1 / 1 / 2 seconds

Empowered Root Duration: 2 / 2 / 2 / 3 / 3 seconds

Pop Blossom R

Pop Blossom

Cooldown: 120/105/90

Cost: 100 Mana

Range: 600

After a short preparation, Neeko leaps into the air, knocking up all nearby enemies. Upon landing, nearby enemies are damaged and stunned. The preparation is hidden if Neeko is disguised.

Magic Damage: 150 / 350 / 550 (+ 120% AP)

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Playing the matchup

Playing as Neeko

  • You can set her passive to use hotkeys in the options menu. The default is Shift+F1~F5
  • Try to use Inherent Glamour sparingly, ineffective uses will put enemies on the alert.

Playing against Neeko

  • Standing behind minions against Neeko is very dangerous as Tangle-Barbs become stronger.
  • Pop Blossom's warning visuals are invisible if Neeko is disguised.

Lore

Hailing from a long lost tribe of vastaya, Neeko can blend into any crowd by borrowing the appearances of others, even absorbing something of their emotional state to tell friend from foe in an instant. No one is ever sure where—or who—Neeko might be, but those who intend to do her harm will soon witness her true colors revealed, and feel the full power of her primordial spirit magic unleashed upon them.