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LeBlanc

LeBlanc

Mirror Image P

Mirror Image

Innate: Periodically, when LeBlanc is damaged to 40% maximum health, she creates a clone of herself, after which they both instantly become invisible for 1 second.
The clone can cast basic attacks with no effect and lasts 8 seconds. Upon spawning, it starts moving up to 1900 units toward a random direction in front of LeBlanc's movement, determined at the moment of its spawning.
See Pets for more details about LeBlanc's clone.
Sigil of Malice Q

Sigil of Malice

Cooldown: 6

Cost: 50 Mana

Range: 700

LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown.

Magic Damage: 65 / 90 / 115 / 140 / 165 (+ 40% AP)

Total Magic Damage: 130 / 180 / 230 / 280 / 330 (+ 80% AP)

Distortion W

Distortion

Cooldown: 15/13.75/12.5/11.25/10

Cost: 60/70/80/90/100 Mana

Range: 600

LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location.

Magic Damage: 75 / 115 / 155 / 195 / 235 (+ 70% AP)

Ethereal Chains E

Ethereal Chains

Cooldown: 14/13.25/12.5/11.75/11

Cost: 50 Mana

Range: 925

LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage.

Magic Damage: 50 / 70 / 90 / 110 / 130 (+ 40% AP)

Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 80% AP)

Total Damage: 130 / 190 / 250 / 310 / 370 (+ 120% AP)

Mimic R

Mimic

Cooldown: 45/35/25

Range: 25000

LeBlanc casts a mimicked version of one of her basic spells.

Orb Magic Damage: 70 / 140 / 210 (+ 40% AP)

Mark Magic Damage: 140 / 280 / 420 (+ 80% AP)

Total Magic Damage: 210 / 420 / 630 (+ 120% AP)

Magic Damage: 150 / 300 / 450 (+ 75% AP)

Application Magic Damage: 70 / 140 / 210 (+ 40% AP)

Fracture Magic Damage: 140 / 280 / 420 (+ 80% AP)

Total Magic Damage: 210 / 420 / 630 (+ 120% AP)

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Matches

Playing the matchup

Playing as LeBlanc

  • Distortion allows you to be aggressive with your other spells while being able to return to safety.
  • Using Distortion can help your positioning to land Ethereal Chains.
  • You can chain Sigil of Malice and Ethereal Chains to prevent characters with blink from escaping for up to 4 seconds.

Playing against LeBlanc

  • LeBlanc's ultimate can create fake LeBlancs during her spellcast or, rarely, at a distant position.
  • The fake LeBlanc created at a distance will always run at the nearest Champion, cast a harmless spell, then immediately disappear.
  • Attacking LeBlanc first avoids most of her tricks, especially if she's recently used her dash, Distortion.
  • Stunning or silencing LeBlanc will prevent her from activating the return part of Distortion.

Lore

Mysterious even to other members of the Black Rose cabal, LeBlanc is but one of many names for a pale woman who has manipulated people and events since the earliest days of Noxus. Using her magic to mirror herself, the sorceress can appear to anyone, anywhere, and even be in many places at once. Always plotting just out of sight, LeBlanc's true motives are as inscrutable as her shifting identity.