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Karthus

Karthus

Death Defied P

Death Defied

Innate: Upon taking fatal damage, Karthus enters a zombie state for 7 seconds, during which he can cast his abilities at no cost. If Defile has been learned, it will remain toggled on for Death Defied's entire duration. Requiem becomes disabled after Death Defied has lasted 4 seconds.
While under this state, Karthus becomes untargetable and immune to crowd control as well as prevents all incoming damage, but is also rendered unable to move, declare basic attacks, use summoner spells, and activate items.
Lay Waste Q

Lay Waste

Cost: 20/25/30/35/40 Mana

Range: 875

Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies. Deals increased damage to isolated enemies.

Magic Damage: 40 / 59 / 78 / 97 / 116 (+ 35% AP)

Enhanced Damage: 80 / 118 / 156 / 194 / 232 (+ 70% AP)

Wall of Pain W

Wall of Pain

Cooldown: 15

Cost: 70 Mana

Range: 1000

Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Move Speed and Magic Resist reduced for a period.

Wall Length: 800 / 900 / 1000 / 1100 / 1200

Slow: 40 / 50 / 60 / 70 / 80%

Reduced Slow: 20 / 25 / 30 / 35 / 40%

Defile E

Defile

Cooldown: 0.5

Cost: 30/42/54/66/78 Mana

Range: 550

Karthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own Mana.

Mana Restored: 10 / 20 / 30 / 40 / 50

Magic Damage Per Tick: 8 / 13 / 18 / 23 / 28 (+ 5% AP)

Damage Per Second: 30 / 50 / 70 / 90 / 110 (+ 20% AP)

Requiem R

Requiem

Cooldown: 200/180/160

Cost: 100 Mana

Range: 10000

After channeling for 3 seconds, Karthus deals damage to all enemy champions.

Magic Damage: 200 / 350 / 500 (+ 70% AP)

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Playing the matchup

Playing as Karthus

  • Ask your allies to help point out when you should use Requiem to get kills in different lanes.
  • Lay Waste is very strong at farming minions and harassing enemy champions.

Playing against Karthus

  • Karthus can cast spells for a short duration after he is killed. Move away from his corpse to be safe.
  • Make sure you always have enough health to survive Requiem, even if you have to go back to the base more frequently to heal.

Lore

The harbinger of oblivion, Karthus is an undying spirit whose haunting songs are a prelude to the horror of his nightmarish appearance. The living fear the eternity of undeath, but Karthus sees only beauty and purity in its embrace, a perfect union of life and death. When Karthus emerges from the Shadow Isles, it is to bring the joy of death to mortals, an apostle of the unliving.