← Champions
Kai'Sa

Kai'Sa

Second Skin P

Second Skin

Innate - Living Weapon: Kai'Sa can evolve each of her basic abilities by gaining a set amount of permanent stats from items and stat growth, granting them additional effects. Evolving an ability causes her to enter a 2-second cast time. The upgrade is lost if the stat requirement is no longer met.
Innate - Plasma: Kai'Sa's basic attacks on-hit and Void Seeker apply stacks of Plasma to enemies for 4 seconds, refreshing on subsequent applications and stacking up to 5 times. Basic attacks each apply 1 stack and Void Seeker applies 2 stacks, increased to 3 if it is evolved. Her and nearby allies' immobilizing effects and polymorphs against enemy champions will also apply a stack of Plasma.
Innate - Caustic Wounds: Plasma stacks applied by Kai'Sa's basic attacks or Void Seeker deal 4 − 24 (based on level) (+ 1 : 6 (based on level) per Plasma stack before application) (+ 12% : 24% (based on Plasma stacks before application) AP) bonus magic damage. The fifth stack against a target consumes them all to deal additional bonus magic damage equal to 15% (+ 6% per 100 AP) of the target's missing health, capped at 400 against monsters.
Icathian Rain Q

Icathian Rain

Cooldown: 10/9/8/7/6

Cost: 55 Mana

Range: 600

Kai'Sa shoots a swarm of missiles that seek out nearby targets.

Living Weapon: Icathian Rain is upgraded to shoot more missiles.

Physical Damage Per Missile: 40 / 55 / 70 / 85 / 100 (+ 55% bonus AD) (+ 20% AP)

Reduced Damage Per Missile: 10 / 14 / 18 / 21 / 25 (+ 14% bonus AD) (+ 5% AP)

Total Single-Target Damage: 90 / 124 / 158 / 191 / 225 (+ 124% bonus AD) (+ 45% AP)

Total Evolved Single-Target Damage: 150 / 206 / 263 / 319 / 375 (+ 206% bonus AD) (+ 75% AP)

Void Seeker W

Void Seeker

Cooldown: 20/18.5/17/15.5/14

Cost: 55/60/65/70/75 Mana

Range: 3000

Kai'Sa shoots a long range missile, marking enemies with her passive.

Living Weapon: Void Seeker is upgraded to apply more passive marks and reduce cooldown on champion hit.

Magic Damage: 30 / 55 / 80 / 105 / 130 (+ 130% AD) (+ 45% AP)

Supercharge E

Supercharge

Cooldown: 16/14.5/13/11.5/10

Cost: 30 Mana

Range: 1

Kai'Sa briefly increases her Move Speed, then increases her Attack Speed.

Living Weapon: Supercharge is upgraded to briefly grant Invisibility.

Minimum Movement Speed: 55 / 60 / 65 / 70 / 75%

Maximum Movement Speed: 110 / 120 / 130 / 140 / 150%

Bonus Attack Speed: 40 / 50 / 60 / 70 / 80%

Killer Instinct R

Killer Instinct

Cooldown: 130/100/70

Cost: 100 Mana

Range: 2000/2500/3000

Kai'Sa dashes near an enemy champion.

Shield Strength: 70 / 90 / 110 (+ 90 / 135 / 180% AD) (+ 120% AP)

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Playing the matchup

Playing as Kai'Sa

  • Try to catch enemy carries alone to burst them with Icathian Rain.
  • Work with your teammates to set up your Ultimate and optimize damage with your passive.
  • Make sure to buy items that will evolve at least 1 or 2 of your spells.

Playing against Kai'Sa

  • Kai'Sa is very good at picking off isolated enemies. Stick together against her.
  • Kai'Sa is very vulnerable to getting outranged by mages and long range carries.
  • Make sure to place wards in your blind spots so you can see Kai'Sa coming.

Lore

Claimed by the Void when she was only a child, Kai'Sa managed to survive through sheer tenacity and strength of will. Her experiences have made her a deadly hunter and, to some, the harbinger of a future they would rather not live to see. Having entered into an uneasy symbiosis with a living Void carapace, the time will soon come when she must decide whether to forgive those mortals who would call her a monster, and defeat the coming darkness together… or simply to forget, as the Void consumes the world that left her behind.