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Jayce

Jayce

Hextech Capacitor P

Hextech Capacitor

Innate: Whenever Jayce switches between either Hammer Stance or Cannon Stance, he gains ghosting and 40 bonus movement speed for 0.75 seconds.
To the Skies! / Shock Blast Q

To the Skies! / Shock Blast

Cooldown: 16/14/12/10/8/6

Cost: 40 Mana

Range: 600

Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies.

Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.

Physical Damage: 60 / 105 / 150 / 195 / 240 / 285 (+ 135% bonus AD)

Slow: 35 / 40 / 45 / 50 / 55 / 60%

Lightning Field / Hyper Charge W

Lightning Field / Hyper Charge

Cooldown: 10

Cost: 40 Mana

Range: 285

Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds.

Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.

Mana Restored: 15 / 17 / 19 / 21 / 23 / 25

Magic Damage Per Tick: 35 / 50 / 65 / 80 / 95 / 110 (+ 25% AP)

Total Magic Damage: 140 / 200 / 260 / 320 / 380 / 440 (+ 100% AP)

Thundering Blow / Acceleration Gate E

Thundering Blow / Acceleration Gate

Cooldown: 20/18/16/14/12/10

Cost: 55 Mana

Range: 240

Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance.

Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.

Magic Damage: 8 / 11 / 14 / 16 / 19 / 22% of target's maximum health (+ 100% bonus AD)

Maximum Monster Damage: 200 / 300 / 400 / 500 / 600 / 700

Mercury Cannon / Mercury Hammer R

Mercury Cannon / Mercury Hammer

Cooldown: 6

Range: 600

Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist.

Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.
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Matches

Playing the matchup

Playing as Jayce

  • Be sure to switch stances often. It will enhance your attacks and grant you quick bursts of speed.
  • If you find yourself taking lots of damage, try using Jayce's Hammer Stance, as it grants you additional defenses.
  • For increased range and damage, try casting Shock Blast through the Acceleration Gate.

Playing against Jayce

  • Jayce can attack in melee or at range. Pay attention to his stance and weapon color to know how he is going to attack.
  • If you see Jayce drop his Acceleration Gate, be careful, he is probably about to cast Shock Blast.
  • Jayce is strong in the early game. If he gains the advantage, play defensively.

Lore

Jayce Talis is a brilliant inventor who, along with his friend Viktor, made the first great discoveries in the field of hextech. Celebrated across Piltover, he tries to live up to his reputation as "the Man of Progress," but often struggles with the expectations placed upon him. Because of this, Jayce has begun to see the ways in which his invention has furthered the division between Piltover and Zaun—and armed with his hextech hammer, he stands ready to defend tomorrow.