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Lux

Lux

Illumination P

Illumination

Lux's damaging spells charge the target with energy for 6 seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.
Light Binding Q

Light Binding

Cooldown: 15/14/13/12/11

Cost: 50/60/70/80/90 Mana

Range: 1175

Lux releases a sphere of light that binds and deals damage to up to two enemy units.
Prismatic Barrier W

Prismatic Barrier

Cooldown: 14/13/12/11/10

Cost: 60 Mana

Range: 1150

Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.
Lucent Singularity E

Lucent Singularity

Cooldown: 10

Cost: 70/85/100/115/130 Mana

Range: 1000

Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect.
Finales Funkeln R

Finales Funkeln

Cooldown: 80/65/50

Cost: 100 Mana

Range: 3340

After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration.
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Lore

- Light Binding's (Q) second target is half as affective<br>- Final Spark (R) is now German - Finales Funkeln