← Champions
Janna

Janna

Tailwind P

Tailwind

Janna and her allied champions gain 3% increased Movement Speed.
Howling Gale Q

Howling Gale

Cooldown: 14/13/12/11/10

Cost: 90/105/120/135/150 Mana

Range: 1075

By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can active the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.
Zephyr W

Zephyr

Cooldown: 12/11/10/9/8

Cost: 40/50/60/70/80 Mana

Range: 4294967295

Janna summons an air elemental that passively increases her Movement Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Movement Speed. The passive is lost while this ability is on cooldown.
Eye Of The Storm E

Eye Of The Storm

Cooldown: 10

Cost: 70/80/90/100/110 Mana

Range: 800

Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.
Monsoon R

Monsoon

Cooldown: 150/135/120

Cost: 100/150/200 Mana

Range: 725

Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.
Tier
Win Rate
Rank
Pick Rate
Ban Rate
Matches

Lore

- Tailwind (P) grants global movement speed