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Illaoi

Illaoi

Prophet of an Elder God P

Prophet of an Elder God

Innate: Periodically, Illaoi spawns a Tentacle on the nearest terrain perpendicular to her location, if no other Tentacles are already nearby it. Tentacles fully spawn after a 2 second delay and are untargetable in the meantime.
Tentacles are commanded to attack by Illaoi's abilities, dealing 9 − 162 (based on level) (+ 100% AD) (+ 40% AP) physical damage to all enemies struck, increased by 0% : 30% (based on Tentacle Smash's rank).Enemies struck by multiple slams within 0.5 seconds of another, take 50% damage for the second and 25% damage for all other additional slams.
Each Tentacle also heals Illaoi for 5% of her missing health if it hits at least one enemy champion.
See Pets for more details about Tentacles.
Tentacle Smash Q

Tentacle Smash

Cooldown: 10/9/8/7/6

Cost: 40/45/50/55/60 Mana

Range: 850

Increases the damage dealt by Tentacles. When activated, Illaoi smashes down a Tentacle that deals physical damage.

Damage Increase: 10 / 15 / 20 / 25 / 30%

Harsh Lesson W

Harsh Lesson

Cooldown: 4

Cost: 30 Mana

Range: 400

Illaoi leaps to her target, dealing physical damage and causing nearby Tentacles to also swing at the target.

Bonus Physical Damage: 3 / 4 / 4 / 5 / 5% of target's maximum health (+ 4% per 100 AD)

Minimum Physical Damage: 20 / 30 / 40 / 50 / 60

Test of Spirit E

Test of Spirit

Cooldown: 16/15/14/13/12

Cost: 35/40/45/50/55 Mana

Range: 900

Illaoi rips the spirit from a foe's body, forcing it to stand before her. Spirits echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the spirit, the target will become a Vessel and begin spawning Tentacles.

Damage Transmission: 25 / 30 / 35 / 40 / 45% (+ 8% per 100 AD)

Leap of Faith R

Leap of Faith

Cooldown: 120/95/70

Cost: 100 Mana

Range: 450

Illaoi smashes her idol into the ground, dealing physical damage to nearby enemies. A Tentacle spawns for each enemy champion hit.

Physical Damage: 150 / 250 / 350 (+ 50% bonus AD)

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Playing the matchup

Playing as Illaoi

  • Tentacles are an immense source of power. Don't fight without them.
  • Spirits inherit their target's current health. If making a
  • Vessel
  • is your goal, try whittling your opponent's health down a bit first to make killing the spirit easier.
  • Leap of Faith is best used to follow-up a strong engage or when being engaged upon. Be careful about being the first one into a fight.

Playing against Illaoi

  • Killing Tentacles whenever possible will make it much easier to win a fight against Illaoi.
  • When your spirit gets pulled out, fight back if you can. Dealing damage to Illaoi reduces the spirit's duration.
  • Avoid grouping up for Leap of Faith to reduce the number of Tentacles available to Illaoi.

Lore

Illaoi's powerful physique is dwarfed only by her indomitable faith. As the prophet of the Great Kraken, she uses a huge, golden idol to rip her foes' spirits from their bodies and shatter their perception of reality. All who challenge the “Truth Bearer of Nagakabouros” soon discover Illaoi never battles alone—the god of the Serpent Isles fights by her side.