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Fiddlesticks

Fiddlesticks

A Harmless Scarecrow P

A Harmless Scarecrow

Innate - Scarecrow Effigy: Fiddlesticks begins the game with an exclusive Scarecrow Effigy, which permanently occupies the trinket slot. Fiddlesticks can pretend to be an Effigy by standing still and not acting nor being acted upon for 2 seconds, during which it adjusts its body into a scarecrow and extends its arm out to expose its lantern.
Innate - A Harmless Scarecrow: From level 6 onward, placing an Effigy also summons a Sweeper Drone at the location for 6 seconds.
Terrify Q

Terrify

Cooldown: 15/14.5/14/13.5/13

Cost: 65 Mana

Range: 575

Fiddlesticks damaging enemies with spells while unseen or targeting an enemy with Terrify's activation strikes a target unit with fear, causing it to flee in terror for a duration.

Fear Duration: 1 / 2 / 2 / 2 / 2 seconds

Magic Damage: 5 / 6 / 7 / 8 / 9% of target's current health (+ 2% per 100 AP)

Minimum Damage: 40 / 60 / 80 / 100 / 120

Fear Duration: 1 / 2 / 2 / 2 / 2 seconds

Increased Magic Damage: 10 / 12 / 14 / 16 / 18% of target's current health (+ 4% per 100 AP)

Increased Minimum Damage: 80 / 120 / 160 / 200 / 240

Bountiful Harvest W

Bountiful Harvest

Cooldown: 10/9.5/9/8.5/8

Cost: 60/65/70/75/80 Mana

Range: 650

Fiddlesticks drains health from nearby enemies, dealing bonus execute damage at the end of the duration.

Damage per second: 60 / 90 / 120 / 150 / 180 (+ 35% AP)

Damage per Instance: 15 / 23 / 30 / 38 / 45 (+ 9% AP)

Last Tick of Damage: 15 / 23 / 30 / 38 / 45 (+ 9% AP) (+ 12 / 15 / 17 / 20 / 22% of target's missing health)

Total Magic Damage: 120 / 180 / 240 / 300 / 360 (+ 70% AP) (+ 12 / 15 / 17 / 20 / 22% of target's missing health)

Champion Heal Portion: 25 / 33 / 40 / 48 / 55%

Total Heal per Champion: 30 / 59 / 96 / 143 / 198 (+ 18 / 23 / 28 / 33 / 39% AP) (+ 3 / 5 / 7 / 9 / 12% of target's missing health)

Total Heal per Monster: 73 / 109 / 146 / 182 / 219 (+ 43% AP) (+ 7 / 9 / 10 / 12 / 13% of target's missing health)

Total Heal per Minion: 9 / 14 / 18 / 23 / 27 (+ 5% AP) (+ 1 / 1 / 1 / 1 / 2% of target's missing health)

Reap E

Reap

Cooldown: 10/9/8/7/6

Cost: 40/45/50/55/60 Mana

Range: 850

Fiddlesticks slashes an area with its scythe, slowing all enemies hit and silencing enemies hit in the center of the slash.

Magic Damage: 70 / 105 / 140 / 175 / 210 (+ 50% AP)

Slow: 30 / 35 / 40 / 45 / 50%

Crowstorm R

Crowstorm

Cooldown: 140/110/80

Cost: 100 Mana

Range: 800

A murder of crows flock wildly around Fiddlesticks, dealing damage per second to all enemy units in the area.

Magic Damage per Tick: 38 / 63 / 88 (+ 13% AP)

Total Magic Damage: 750 / 1250 / 1750 (+ 250% AP)

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Lore

Something has awoken in Runeterra. Something ancient. Something terrible. The ageless horror known as Fiddlesticks stalks the edges of mortal society, drawn to areas thick with paranoia where it feeds upon terrorized victims. Wielding a jagged scythe, the haggard, makeshift creature reaps fear itself, shattering the minds of those unlucky enough to survive in its wake. Beware the sounding of the crow, or the whispering of the shape that appears <i>almost</i> human… Fiddlesticks has returned.