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Draven

Draven

League of Draven P

League of Draven

Innate: When Draven catches a Spinning Axe, kills a non-champion, or destroys a turret, he gains a stack of Adoration.
When Draven kills an enemy champion, he consumes all of his Adoration stacks and gains 25 + (2 × stacks) bonus gold.
Draven loses 50% of his Adoration stacks upon death.
Spinning Axe Q

Spinning Axe

Cooldown: 12/11/10/9/8

Cost: 45 Mana

Range: 300

Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.

Bonus Physical Damage: 40 / 45 / 50 / 55 / 60 (+ 75 / 85 / 95 / 105 / 115% bonus AD)

Blood Rush W

Blood Rush

Cooldown: 12

Cost: 40/35/30/25/20 Mana

Range: 1000

Draven gains increased Move Speed and Attack Speed. The Move Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.

Bonus Attack Speed: 20 / 25 / 30 / 35 / 40%

Bonus Movement Speed: 50 / 55 / 60 / 65 / 70%

Stand Aside E

Stand Aside

Cooldown: 16/15/14/13/12

Cost: 70 Mana

Range: 1050

Draven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed.

Physical Damage: 75 / 110 / 145 / 180 / 215 (+ 50% bonus AD)

Slow: 20 / 25 / 30 / 35 / 40%

Whirling Death R

Whirling Death

Cooldown: 100/90/80

Cost: 100 Mana

Range: 20000

Draven hurls two massive axes to deal physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals less damage for each unit hit and resets when the axes reverse direction. Executes enemies who have less health than Draven's number of Adoration stacks.

Physical Damage: 175 / 275 / 375 (+ 110 / 130 / 150% bonus AD)

Total Physical Damage: 350 / 550 / 750 (+ 220 / 260 / 300% bonus AD)

Minimum Physical Damage: 70 / 110 / 150 (+ 44 / 52 / 60% bonus AD)

Minimum Total Damage: 140 / 220 / 300 (+ 88 / 104 / 120% bonus AD)

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Matches

Playing the matchup

Playing as Draven

  • If Draven doesn't move, Spinning Axe will fall near his present location. It will fall directly on him, or just to the right or left.
  • If Draven does move after attacking, Spinning Axe will lead him in the direction of his movement. Use this to control where the Spinning Axe will go.

Playing against Draven

  • Launch skillshots toward the landing position of Draven's Spinning Axes.
  • Disrupt Draven with the goal of making him drop his axes. If you do, his power drops dramatically.

Lore

In Noxus, warriors known as Reckoners face one another in arenas where blood is spilled and strength tested—but none has ever been as celebrated as Draven. A former soldier, he found that the crowds uniquely appreciated his flair for the dramatic, and his unparalleled skill with his spinning axes. Addicted to the spectacle of his own brash perfection, Draven has sworn to defeat whomever he must to ensure that his name is chanted throughout the empire forever more.