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Braum

Braum

Concussive Blows P

Concussive Blows

Innate: Braum's basic attacks and Winter's Bite each apply a stack of Concussive Blows to their target for 4 seconds, refreshing on subsequent applications and stacking up to 4 times. Once the first stack has been applied, any allied champion's basic attack applies an additional stack to the target on-hit.
The fourth stack against a target consumes them all to deal 26 − 196 (based on level) magic damage and stun them for 1.25 − 1.75 (based on level) seconds.
This effect cannot apply to the same target more than once every few seconds. During this immunity period, affected targets take bonus magic damage equal to 20% of the trigger damage 5.2 − 39.2 (based on level) bonus magic damage from Braum's basic attacks.
Winter's Bite Q

Winter's Bite

Cooldown: 8/7.5/7/6.5/6

Cost: 45/50/55/60/65 Mana

Range: 1000

Braum propels freezing ice from his shield, slowing and dealing magic damage.

Applies a stack of Concussive Blows.

Magic Damage: 75 / 125 / 175 / 225 / 275 (+ 3% of Braum's maximum health)

Stand Behind Me W

Stand Behind Me

Cooldown: 12/11/10/9/8

Cost: 40 Mana

Range: 650

Braum leaps to a target allied champion or minion. On arrival, Braum and the ally gain Armor and Magic Resist for a few seconds.

Ally Bonus Armor: 20 / 25 / 30 / 35 / 40 (+ 12% bonus armor)

Ally Bonus Magic Resistance: 20 / 25 / 30 / 35 / 40 (+ 12% bonus magic resistance)

Self Bonus Armor: 20 / 25 / 30 / 35 / 40 (+ 36% bonus armor)

Self Bonus Magic Resistance: 20 / 25 / 30 / 35 / 40 (+ 36% bonus magic resistance)

Unbreakable E

Unbreakable

Cooldown: 16/14/12/10/8

Cost: 30/35/40/45/50 Mana

Range: 25000

Braum raises his shield in a direction for several seconds, intercepting all projectiles causing them to hit him and be destroyed. He negates the damage of the first attack completely and reduces the damage of all subsequent attacks from this direction.

Damage reduction: 35 / 40 / 45 / 50 / 55%

Barrier Duration: 3 / 3 / 4 / 4 / 4 seconds

Glacial Fissure R

Glacial Fissure

Cooldown: 130/115/100

Cost: 100 Mana

Range: 1250

Braum slams the ground, knocking up enemies nearby and in a line in front of him. A fissure is left along the line that slows enemies.

Magic Damage: 150 / 300 / 450 (+ 60% AP)

Maximum Knockup Duration: 1 / 2 / 2 seconds

Slow: 40 / 50 / 60%

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Matches

Playing the matchup

Playing as Braum

  • Work with your allies to stack Concussive Blows, encourage them to basic attack marked targets.
  • Leap in front of squishy friends and shield them from projectiles with Unbreakable.
  • Glacial Fissure leaves a powerful slow zone, position it well to split teamfights and slow the enemy approach.

Playing against Braum

  • Braum must land Winter's Bite or a basic attack to start Concussive Blows. If you get marked, exit combat range before getting hit 3 more times to avoid the stun.
  • Braum's ultimate has a long cast time, use that extra time to dodge. Walking over the frozen ground left behind will slow you, position so that you don't need to cross it.
  • Unbreakable gives Braum extremely strong directional defense, either wait until it is down or outposition the ability.

Lore

Blessed with massive biceps and an even bigger heart, Braum is a beloved hero of the Freljord. Every mead hall north of Frostheld toasts his legendary strength, said to have felled a forest of oaks in a single night, and punched an entire mountain into rubble. Bearing an enchanted vault door as his shield, Braum roams the frozen north sporting a mustachioed smile as big as his muscles—a true friend to all those in need.