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Aatrox

Aatrox

Deathbringer Stance P

Deathbringer Stance

Innate: Periodically, Aatrox empowers his next basic attack to gain 50 bonus range and deal bonus magic damage equal to 4% − 12% (based on level) of the target's maximum health, capped at 100 against monsters. Aatrox heals for 80% of the post-mitigation bonus damage dealt, reduced to 25% against minions.
Whenever Aatrox hits at least one enemy champion or large monster with a basic attack on-hit or an ability, the cooldown of Deathbringer Stance is reduced by 2 seconds, modified to 4 if he hits with the Sweetspot of The Darkin Blade.
The Darkin Blade Q

The Darkin Blade

Cooldown: 14/12/10/8/6

Range: 25000

Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.

First Cast Damage: 10 / 25 / 40 / 55 / 70 (+ 60 / 68 / 75 / 83 / 90% AD)

First Sweetspot Damage: 16 / 40 / 64 / 88 / 112 (+ 96 / 108 / 120 / 132 / 144% AD)

Second Cast Damage: 13 / 31 / 50 / 69 / 88 (+ 75 / 84 / 94 / 103 / 113% AD)

Second Sweetspot Damage: 20 / 50 / 80 / 110 / 140 (+ 120 / 135 / 150 / 165 / 180% AD)

Third Cast Damage: 15 / 38 / 60 / 83 / 105 (+ 90 / 101 / 113 / 124 / 135% AD)

Third Sweetspot Damage: 24 / 60 / 96 / 132 / 168 (+ 144 / 162 / 180 / 198 / 216% AD)

Infernal Chains W

Infernal Chains

Cooldown: 20/18/16/14/12

Range: 825

Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again.

Magic Damage: 30 / 40 / 50 / 60 / 70 (+ 40% AD)

Minion Damage: 60 / 80 / 100 / 120 / 140 (+ 80% AD)

Slow: 25 / 28 / 30 / 33 / 35%

Total Damage: 60 / 80 / 100 / 120 / 140 (+ 80% AD)

Umbral Dash E

Umbral Dash

Cooldown: 9/8/7/6/5

Range: 25000

Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.
World Ender R

World Ender

Cooldown: 120/100/80

Range: 25000

Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.

Bonus Movement Speed: 60 / 80 / 100%

Bonus Attack Damage: 20 / 30 / 40% AD

Increased Healing: 50 / 75 / 100%

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Matches

Playing the matchup

Playing as Aatrox

  • Use Umbral Dash while casting The Darkin Blade to increase your chances of hitting the enemy.
  • Crowd Control abilities like Infernal Chains or your allies' immobilizing effects will help you set up The Darkin Blade.
  • Cast World Ender when you are sure you can force a fight.

Playing against Aatrox

  • Aatrox's attacks are very telegraphed, so use the time to dodge the hit zones.
  • Aatrox's Infernal Chains are easier to exit when running towards the sides or at Aatrox.
  • Keep your distance when Aatrox uses his Ultimate to prevent him from reviving.

Lore

Once honored defenders of Shurima against the Void, Aatrox and his brethren would eventually become an even greater threat to Runeterra, and were defeated only by cunning mortal sorcery. But after centuries of imprisonment, Aatrox was the first to find freedom once more, corrupting and transforming those foolish enough to try and wield the magical weapon that contained his essence. Now, with stolen flesh, he walks Runeterra in a brutal approximation of his previous form, seeking an apocalyptic and long overdue vengeance.